Pebble game

In mathematics and computer science, a pebble game is a type of mathematical game played by moving "pebbles" or "markers" on a directed graph. A variety of different pebble games exist.

References

  1. ^ John Hopcroft; Wolfgang J. Paul, Leslie Valiant (April 1977). "On time versus space". Journal of the ACM 24 (2): 332–337. doi:10.1145/322003.322015. 
  2. ^ Stephen Cook; Ravi Sethi (1976). "Storage requirements for deterministic polynomial time recognizable languages". Journal of Computer and System Sciences 13 (1): 25–37. doi:10.1016/S0022-0000(76)80048-7. 
  3. ^ Takumi Kasai; Akeo Adachi, Shigeki Iwata (1979). "Classes of pebble games and complete problems". SIAM Journal on Computing 8 (4): 574–586. doi:10.1137/0208046.